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Procedural Carpet Generator is an SBSAR-based procedural tool designed to turn pattern images into realistic carpet materials. Simply load your image and customize the result using an extensive set of exposed parameters.
Key Features
PBR Outputs
Base Color • Normal • Roughness • Height • Ambient Occlusion • Metallic • Opacity
SBSAR Workflow
The package includes the Procedural Carpet Generator (.SBSAR) and documentation.
The SBSAR can be used in compatible applications that support the required Substance/SBSAR features and image inputs.
For Unreal Engine workflows, the Substance 3D plugin for Unreal Engine is required to use the generator directly inside the engine.
Create More From a Single Pattern
Change colors, fibers, material properties, pattern placement, carpet proportions, shapes and edge details without rebuilding the source artwork.
One image. Multiple styles. Endless carpet variations.
Created by SamurArt